ODE for the win
December 29th, 2007
After doing a lot more research I decided that I don’t really want to implement the physics engine in Razor myself. Thus I have decided to use the Open Dynamics Engine and I am already pleased with the results. It took me about a day to hook it in (had trouble for a while because my tanks were falling through the ground because of some weird collision setting). It might take a bit to figure out how to do movement and projectiles correctly but it might not be long before we actually have little tanks running around doing battle with each other.
And now I give you pile o’ tanks:

















